AI Insights · Timothy · October 2022
Top 5 Apple Arcade Games Performance in Italy, Q3 2022
Discover how the top 5 Apple Arcade games performed on a unified platform in Italy during the third quarter of 2022, with insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Apple Arcade games in Italy showcased varied performance trends in terms of downloads, revenue, and active users. Below, we provide an overview of these metrics for each game.
Chess - Play & Learn from Chess.com experienced a notable increase in weekly revenue, peaking at approximately $6.6K in late August. Weekly downloads saw a significant rise, reaching around 9.5K in the final week of September. The number of weekly active users grew steadily from 192.6K to 239.7K by the end of the quarter.
Farming Simulator 20 by GIANTS Software GmbH had a relatively stable performance. Weekly revenue ranged between $850 and $1.2K, with minor fluctuations. Downloads remained consistent, hovering around 130-150 per week, while weekly active users maintained a steady count, fluctuating slightly around 590.
Asphalt 8: Airborne from Gameloft showed a mixed performance. Weekly revenue reached its peak at $1.4K in mid-August but saw a drop to $608 in mid-September before recovering to $1.1K by the end of the quarter. Downloads peaked at 6.8K in late August, while weekly active users increased from 11.7K to 14.3K throughout the quarter.
Bloons TD 6 by Ninja Kiwi had a steady revenue trend, with weekly earnings ranging between $400 and $900. Weekly downloads saw a peak of 188 in mid-August but generally remained around 100-150. Active users showed a slight decline towards the end of the quarter, dropping from 1.8K to 1.7K.
Goat Simulator: Pocket Edition from Coffee Stain Publishing saw fluctuating trends. Weekly revenue varied between $237 and $448, with a peak in mid-September. Downloads reached a high of 5.9K in early August before declining to 1.9K by the end of September. Active users peaked at 11.5K in early August and then decreased to 6.4K by the end of the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Italy. For more detailed analytics and trends, visit Sensor Tower.